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PROCESS TIMELINE
Our process timeline is divided by week and documents the different stages of our project.
WEEK10
Storyboard
Start a certain imagination of the space environment through the form of a storyboard.
WEEK8
Explore and design user journeys
User Flow Design
AEIOU
Analysis of activities, Users, Interaction, Objects, Environment in the whole game
WEEK 7
Digital Game Low-fi
Design gameplay and interface flow
WEEK5
Prototype
Knots on the string represent different sizes of space junk (showing that we are tightly surrounded by space debris).
Initial concept and rule of the game how does the satellites move the route made a distinction of different fragments in this model
We also made a video shows the crossing of the light net (example as a satellite how to across the universe while avoiding crashing space junk or other satellites), here is the vedio which shows the concept:
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